Comet 4c - Texture Baking - Pedestal

pedestal_daylight_m

I have just finished reworking the pedestal with baked textures. All the top surfaces had been layed out on a UV map anyway, and use fairly high resolution artwork; but the sides of the pedestal, the various consoles, housings, as well as all the levers and switch gear had to be unwrapped too.

pedestal_ap_m

(Above) The Smiths Electronic Pilot control unit.

pedestal_cocks_m

(Above) Throttle cocks, using polytext for the lettering.

pedestal_start_m

(Above) The throttle console and engine start panel. Immediately above the start panel is the mechanical undercarriage indicator.

The following pictures are with lighting on, first in daylight (below):

pedestal_lit_m

And at night (bottom).
Note that the crew could have either white light or red light. I’ve made the baked textures with a warm white, as it would be from tungsten filaments, so that they can be used in daylight, with dynamic lighting. X-Plane’s built-in spot lights in red (see 15/10/2009).

pedestal_night_m

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GMM-P (26/05/2010)